Players of the Game Character Spotlight: Shelocke

Shelocke is about a foot shorter than Harry Mang.

Except when she’s one hundred feet tall.

She’s a Titan, a race of size-changing Post Humans that are among the ruling elite of the Holy Alliance along with Dragons and Arch Demons.  But unlike many of her kin, the petite giant doesn’t look down on weaker beings.  She strives to protect them.  To advocate for them among the leadership of the Alliance.

And that’s how she ended up in the backwater frontier city of Findenton.  Which suits her just fine.  She likes her cranky but lovable commanding officer, Harry.  And she’s happy to provide the threat of violence when trouble shows up at the walls.

Trouble like the Grell with hyper speed and burning blue flames in his eyes.

Trouble like the whispers of people transforming into horrors inside the city.

Learn more about Shelocke starting in The New Players.

Art by Moonarc.

Faux Praise from Faux Hosts of a Faux Podcast

Hey there!

AI news and new services are inescapable these days. 

Scary stuff like deep fakes attempting to sow disinformation.  Anxiety with the implications of fast generated art and writing.  And uncanny interesting things.

I’ll be talking about the last one.

Google recently launched a new service called Notebook LM.  Authors or other users can upload stuff from Google docs or PDFs into a local/private instance.  You can do it with anything like emails or even bank statements.  I, of course, loaded up the PDFs of my three novels and three bonus content novellas.

You can then ask it questions about the aggregated content.  And it will come back with something that’s kinda right some of the time. 

It’s experimental and it shows.  Here’s an excerpt example when I asked it to give me a list of named characters from the series:

“Svithe: A mysterious peddler who deals in rare and valuable items. He is shrouded in secrecy, his true face concealed by bandages. He possesses extensive knowledge of Trojis’s history and political landscape, and often uses his knowledge to manipulate events to his advantage. As revealed in our conversation, Svithe is a guise of Corsis, a powerful, god-like being who orchestrates events for his own amusement.”

Not bad.  It doesn’t mention Sufrinzon.  But it’s decent.

“Avril: A skilled warrior and the daughter of Iuar and Zirva. She is introduced alongside Svithe at the docks. She is fiercely independent and possesses a strong moral compass.”

Misspellings abound, and Avril is introduced well before she meets Svithe.

“Gnorok: A red-skinned Merfenar (a race in Trojis) who is initially partnered with Rasphir and Runanker. He is interested in acquiring the “Ruul Kand,” a powerful artifact hidden by Uraulings.”

The misspellings completely screw this one up along with confabulations like Merfenar instead of Murdrake.

Yes, definitely not ready for prime time.  Very fascinating, even at this nascent stage.  However, there’s something that’s even more interesting.

A podcast summary hosted by two incredibly realistic-sounding AI hosts. If you want to give it a listen, the link is below.  It lasts about 10 minutes.  PLEASE NOTE: You’ll need to log into a Google account to listen to it.  Also, I might be having it try another iteration by October 18, 2024, so the link might be broken if you listen after that.
Check Out the AI Podcast if you have a Google account
I have a fact check commentary in the post below. But here are my big picture thoughts. 

You know that scene in Billy Madison where he completely BS’s his way through an oral test asking about the Industrial Revolution?

“The industry, my friends.  That was the revolution.”

And the moderator’s response: “I award you no points.  And may God have mercy on your soul.”

I kinda feel like that.  It deemed the heroes of the second book as the villains.  Epic fail.  And much of the praise was generic “what does it mean to be human” stuff that you could say about just about any story.

But I can’t award it no points.  The quality of the back-and-forth with the hosts, and some of the stuff it got right like the kliosts.

This is something that might be able to help out a lot of people writing large projects.  Not yet.  But it might.  I’ll be most interested to see where it is in a year or two.
Players of the Game Works in Progress
I’ve got a good flow going with Secret Fronts.  I’m up to page 112 with 31,600 words.  So that’s 41 pages with 12,000 words this month. 

I had a few off weeks this past month, but I’m still happy with the progress of the first draft.

Players of the Game Out of Context Quote of the Month:

“I should have listened to him.” The Master of the Game slapped his hand on his chair’s leather arm. “I’ll rectify that mistake. And a few others while I’m at it.”
Recommendation Corner
Lord of the Rings: The Rings of Power Season 2

This is the softest of recommendations.

Yes, this show is overblown.  Some of the plot lines are borderline or beyond borderline pointless.  I’m still not sure I’m sold on feisty warrior Galadriel.

But by golly.  This show did something I didn’t think was possible.  (Minor spoiler ahead.)

It got me to enjoy a story line with Tom Bombadil.  His interaction with the Stranger was cool.  As was the test that ultimately yielded him the name I wanted him to say.  And the song they sang on the season finale.  I just liked it.

I thought Sauron’s manipulation of the elf blacksmith and later coercion in crafting the dwarf and human rings was decent, but a little plodding.

But dang, that Battle of Eregion was pretty cool.  I took a look at the LOTR Appendices, and I’ll be most interested to see how they finish out the Numenor plot line and the founding of Gondor beyond it.

This show is aggressively mediocre.  But I’ll watch the next season.

Unicorn Overlord

Oh, my.  I love this game.

An anime-style Ogre Battle homage.  Shut up and take my money.

It has squad based real-time movements with battles that occur based on the squad formation.  Promoting units.  Expanding the squads.  Liberating a continent town-by-town.  It is sublime.

It’s not completely perfect.  The writing is a little generic and the lack of an unhinged howl for the werewolf characters is a gargantuan missed opportunity.  But these are minor quibbles.

This is one of my favorite games of the 21st century.  It’s right up there with Symphony of War from a few years ago.

So fun!
Check Out the Players of the Game Series on eBook and Paperback
That’s all for this time.

Stay smart.  Stay safe.

Jim

Click here to view the original format.

An AI Podcast of the POTG Series with My Commentary

Hi, all.

This is a rare website-only post on October 6, 2024. I’m mentioning the date, because there’s a decent chance the link below will be broken after a few weeks. I’ll likely update the podcast again sometime later this month, and I doubt the link will work following that. Or it might be talking about different things if the link keeps working as I iterate the podcast. Either way, it might be nothing or it might differ from my commentary.

In this brief window, I’m sharing an AI podcast from Goggle’s Notebook LM that talks about parts of my six books (three main, three bonus content) that are publicly available, which you can see on the sidebar. A bunch of fact checks on the confabulations of the two synthetic hosts does not make for compelling reading on a newsletter, and perhaps not in a straight blog post. But this experimental AI service is incredibly interesting to me. And I’m betting others may find it interesting too.

PLEASE NOTE: You must login to a Google account to listen to this recording.

Click or tap here to listen to the AI podcast.

And here’s my commentary on the artificial discussion. I’ll also have another newsletter entry above where I discuss it further in a day or two, which will summarize my thoughts and the general uncanny vibe, even if the link no longer works if you’re looking at this later in the future.

Minute 0:

False: The POTG series has no prophecies.

False: No summoning the dead with pyromancy. That’s necromancy with Durduun’s cultists and the struggle to possess the Mosul Flute, not Ashe.

Minute1:

False: Ashe doesn’t bend time. Tempes does that.

SO FALSE: The Brigands are not villains. They’re initially distrustful of each other, but they are Ashe’s allies.

Interesting: The AI hosts will insert laughter and insert verbal ticks. It’s very realistic.

Minute 2:

False: Nirva and Svithe are not part of the Brigands.

True- ish: Frulgrath is the only antagonist who was a former member of the Brigands. He’s not really a force of nature. More like a poisonous weed that keeps popping back again and again.

False: Ashe doesn’t serve Corsis

False: “No one knows all the rules.” There are multiple conversations in all three books about the Game’s rules.

Minute 3:

True ish: The kliosts emerge as a big threat in Book 2.5. Ashe and the other Brigands don’t deal much with the kliosts, though ViRauni does. This podcast version doesn’t talk at all about Ed, Harry, and the other Book 3 characters, though previous iterations of the podcast did.

Interesting: The female AI’s mumbled “exactly”. Again, that is very realistic.

True ish: Unseen force of kliosts. Sort of. It’s either airborne or imbibed. Their effects aren’t exactly visible, but they aren’t unknowable.

Interesting: Million dollar question. People do speak in cliched sayings like that.

False: The question of who’s wielding this thing in reference to the kliosts. It’s plainly Hekati, as shown extensively in Book 3.

Minute 4:

False ish: The specifics of the Game are mysterious. It’s not immediately apparent why Corsis is playing the Game. But it’s no mystery that he’s the one in control and the Rules are told in each of the main three books.

False: Another mention of Ashe using time bending. That’s Tempes.

Minute 5:

False: There are ZERO mentions of destiny in my novels. I hate that “chosen one” stuff. My characters earn their greatness.

True: I like their discussion of the Battle of the Two Cities, though they keep it vague to defending a city.

Minute 6:

True: Talk of mancy’s versatility is accurate.

False: Ashe never looks into the future. He cannot see future possibilities. Avril looks at the past and jumps through the time hole. Nirva looks in her painting to see possible futures, which might be the source of the confabulation.

False ish: Nirva is utterly lost by her obsession with her painting, which makes Avril sad. But Nirva is consumed with bringing Avril to heal. Her love for her daughter, if it exists, is utterly twisted by madness, fear, and hate.

Minute 7:

Interesting: The AI hosts mention layers. I really doubt they actually detect narrative nuances. I think that’s just verbal slop they put together through ingesting thousands of hours of people doing reviews.

Minute 8:

Interesting: The mention of “It’s still our choices that matter.” Very generic. You could literally say that about any story.

Minute 9:

Interesting: “Oh, man. That’s tough.” Again, very realistic dialogue.

Interesting: “In a world where the lines between wonder and horror are blurred… what does it even mean to be human?” Again, a generic statement you could say about any sci-fi or fantasy novel where the characters have powers.

I’ll have more thoughts above, but all-in-all, while Notebook LM clearly has some miles to go, I’ll be interested to see where those miles tread.

Players of the Game Armed Force Spotlight: Dread Corps

Dread Corps will never relent.

It is the stateless army of Corsis.  It leverages fleshmancy horrors, staggering mancy, and peerless bleeding edge tech.  But its worst tactical advantage is its mode of transportation.

The Dread Doors.

The transdimensional portals bypass most space-bending buffers and allow for rapid movement of thousands of belligerents to any location.  Their telltale red arches are infamous.

The Dread Door also serves as the non-state organization’s insignia on their armor and vehicles.  It’s the primary feature on their flag with a field of gold.  A sight that was all-too common on Trojis several decades ago.

Dread Corps waged an enduring campaign of terror on the entire planet realm.  The War of No Hope was notable for its lack of territorial change.  Dread Corps took no land.  It only attacked with overwhelming force and withdrew.  This went on for 50 years.

The fell army ceased their attack because Corsis achieved an opaque set of goals involving spite for Benefactor, the dissolution of the Krians, and the discovery of Vurg’s new Arms Master.

But the anxiety remains. 

The War of No Hope didn’t really end. It’s merely on pause.  Though it may take a new name.

Find out more about Dread Corps’s menace starting in Repenter.

James McGowan Reader Group- Periodical Lament

Hey, hey!

While I very much enjoy ebooks, video games, streaming shows, and all things electronic.  I have a soft spot for media composed of actual molecules, Blu-ray disks, actual books, and of note for this topic, magazines.

I think magazines are among the top ways to consume news on broad or niche topics.  And one of my all-time favorites suddenly ceased publication last month.

Game Informer.

I loved their in-depth articles and previews.  GI reminded me of Electronic Gaming Monthly in its early-mid 90s heydays.  Reviewers that called out good and bad games.  Long form interviews and feature articles.  The writing was also topnotch.  Accurate and articulate.

My wife, who’s not really a gamer, really loved reading Game Informer too.  It was that good.

But the writing, good though it made have been, was also on the wall. 

GameStop published GI.  And the company has been circling the drain for a decade with the ongoing transition from physical media.  The meme stock craze from a few years ago has since lost its shine on GME (their stock ticker symbol) and moved on to stupider investment opportunities.

GamesRadar makes an expensive magazine called Edge that I might try out.  But I’m still on the fence with it.  $10 an issue is a bit steep.  If anyone knows of any good video gaming newsletters or other media, please let me know.

In the meantime, let us raise a glass, or a lighter, or a phone screen in a dark room to Game Informer. 

The world may move on.  But I shall remember their excellence in niche journalism.
Players of the Game Works in Progress
I’m still working on setting up a marketing campaign and getting the cover design for The Breakers.  I’m hoping to release it before the end of the year, but the odds are probably about 50-50.

But it’ll be released soon.  Just a little less soon.

And I’m plugging away at the Hidden Fronts bonus novel.  I’ve reached page 71 with about 19,600 words.  So that’s 37 pages with around 10,650 words for this month.

Not too bad for a month ish of output.  We’ll see if I can dial it up as the months go on.

The tappity tap of words on the page/screen shall continue.

Players of the Game Out of Context Quote of the Month:

Valanis then cracked a smile that brought out a glimmer of the wry woman he knew. “Gath, dear gods. Trim that beard.”
Recommendation Corner
Lovers in a Dangerous Spacetime

This video game is about 10 years old, but I’d never encountered it until my recent visit to my cousin. (Hey, Nick!)  He found it on a list of especially good couch co-op games.

And, oh my, is this little indie game a metric ton of fun.

You’re part of the League Of Very Empathetic Rescue Spacenauts (LOVERS).  The galactic civilization is powered by love.  But something goes awry.

The forces of Anti-Love tore through the love reactor and scattered its pieces through the cosmos.  And it’s up to the LOVERS to recover the components in their Gumball spaceship and save their imprisoned bunny, frog, kitty, and bird fellow citizens along the way.

The Gumball has a bunch of gun, shield, piloting, navigation, and super weapon stations, and your skeleton crew has to displace and operate whatever has the most pressing need.

Communication, job specializing, and improvisation are key to success.  It is a fantastic game where you and your friends fight all manner of goofy baddies while you save cute animals.

We had a blast.

Hundreds of Beavers

This slapstick black-and-white movie from 2022 is both epic and hilarious.

It’s mostly silent with grunts and hums and 1920s-style still frame dialogue boxes.

Following a rip-roaring opening drinking song with cartoon patrons, a 19th century applejack seller sees his livelihood destroyed when beavers wreck his two big vats of applejack hard cider.  He must survive in the cold and fight his way through the treacherous winter wasteland.

This sounds serious until you realize the world is basically a live-action Looney Tunes cartoon where all the rabbits, raccoons, dogs, wolves, and beavers are all guys in mascot costumes.

The quest to rebuild the main character’s life is full of goofy and over-the-top humor, but you really get a sense of progression as he claws his way back from starvation and shivering.

His interactions with a hard-nosed trader and his mischievous and amorous daughter are especially funny.

This is one of my favorite comedies of the 21st century.  It’s available on Amazon Prime for pretty cheap to rent.

Highest possible recommendation.
Check Out the Players of the Game Series on eBook and Paperback
That’s all for this time.

Stay smart.  Stay safe.

Jim

Click here to view the original format.

Players of the Game Character Spotlight: Tempes

Tempes is not the favorite child of Corsis.

He’s neither brave nor charismatic. He’s been known to sabotage his other family members’ interests to further his own pursuits. And he makes no secret of doing so, which earns him no allies within the ambitious and treacherous clan. However, Corsis abides all these shortcomings because his son can do something no one else can.

Manipulate time.

Tempes greedily guards his knowledge of chronomancy. Actively furthering his own mastery. Though its side effect has made his skin jaundiced. Which he accentuates with his garish yellow attire.

He murders those who attempt to learn the temporal art. Or sabotages others’ efforts to explore other avenues of the ethereal discipline, including even his father. Though Corsis has never proved that suspicion. Not yet.

In the meantime, Corsis leverages his son’s power in Dread Corps. Inflicting Tempes’s hateful knowledge on those who oppose his father. Others like Ashe Stelfire. Like Avril Enzali.

Learn more about Tempes’s spite in Repenter and The Brigands.

Art by Moonarc.

James McGowan Reader Group- We Interrupt This Regularly Scheduled Newsletter…

Howdy!

So. I’ve had an interesting week.

My area in the middle of the US got hit by what I’ve been calling a 30-minute land hurricane. It shredded through a bunch of mature trees in my city, many of which broke a lot of power grid infrastructure. And it resulted in a whole lot of houses being without power for days. Mine included. In 90 and 100 degree F heat. With stagnant, nigh-windless air, which made opening the windows an empty gesture.

I do not subscribe.

Thankfully, while widespread, the storm didn’t knock out the majority of the city’s power. So we’ve both helped other family members and leveraged help from others. We have a pretty friendly community and neighborhood, so we’ve not had to worry about jerky behavior.

This is sadly not my first rodeo with a lengthy power outage, though the last time was 16 years earlier. My wife and I slogged through a few days reading analogue media using daylight and then nice flashlights. But we tapped out yesterday. I’m currently writing this in a hotel room, leveraging my new Nord VPN service.

I’m counting my blessings on this. It’s miles better than it could have been. We suffered no property damage. It’s not winter, where we’d have to worry about snow, freezing pipes, hypothermia, and more. And we are hopefully closer to the ending than the beginning based on the last robo call I received from the public power company, which has been most impressive in their transparency and competent management of the crisis.

It knocked out my writing productivity for several days, but I’m back at it.

And immensely grateful that I can do so in a place where disasters are met head on by many helpers.
Players of the Game Works in Progress
Despite the lack of electricity curveball from the past week, I’ve made lots of headway.

I finished the fourth draft of The Game War and sent it off to beta readers. It’s easily the most epic thing I’ve ever written with multiple POVs and some big status quo changes. It clocked in at 1102 pages with 295,240 words. Not as big as some of the Sanderson, Martin, or Jordan yarns, but definitely not a breezy read either. As I said earlier. It is epic.

I then finished outlining Secret Fronts in Scrivener and made use of Scapple to map out some longer term plot points with some of the later books.

PLUS! I’ve started the first draft of Secret Fronts in trusty plain-old Word with its infinite page-after-page of text. It remains the best way to get maximum words on the screen for me. I’m up to page 34 with 8942 words. It’s fun to get back into the saddle of first-draft creativity. It’s equal parts planning and improv.

I love it.

Players of the Game Out of Context Quote of the Month:

Gath toasted his shot glass to Nadia. “Wait till you get to the aftertaste.”
Recommendation Corner
Chosen of Chaos by Benjamin Medrano

This one is a softer recommendation, but I enjoyed it enough to call it out.

Evelyn Tarth is an ultra powerful elf warrior mage in a sci-fi fantasy setting where the characters use magic along with tech in space-faring adventures.

It kind of feels like she’s a new game + character who’s hanging around in the beginning stages of a video game. Nothing in the story challenges her. Nothing. She and her Irish-accented djinn friend swat down any who attempt to harm her.

Strangely, I didn’t get bored by it because of a few important things. Evelyn is kind when people aren’t trying to kill her. She frees a bunch of enslaved women and offers them help to get back on their feet. Some of them end up joining her crew. And there’s a lot of witty, lighthearted banter throughout that’s well-performed by the narrator, Abby Craden.

It’s breezy with low-stakes, but give it a try if you want a fun sci-fi fantasy romp.

The Ultimates by Deniz Camp and Juan Frigeri

I’m really digging this latest round of the Ultimate Universe that Jonathan Hickman set up with the Maker, a younger evil Reed Richards, who altered another reality of the Marvel universe. Preventing heroes from achieving their destinies.

The Ultimates focuses on the Avengers characters put together by that universe’s good Reed Richards, who wears the Doctor Doom mask and just goes by Doom. And a teenage Tony Stark who goes by Iron Lad.

The second issue’s focus on Captain America was poignant, especially with his learning that the US was dismantled in the 1960s by the Maker. As was a kid’s reaction. “Mom, what does that letter on his head stand for?”

Heart wrenching and compelling stuff.

The art is well done and I look forward to seeing how this alternate-reality Avengers team succeeds or fails during this run.
Check Out the Players of the Game Series on eBook and Paperback
That’s all for this time.

Stay smart.  Stay safe.

Jim

Click here to view the original format.

Players of the Game Character Spotlight: Jarah

This is the ViRauni armor, but the person inside of it is not Mol Granz.

Another wore the crimson demonic plating before the Queen of the Grells.  Someone without kindness.  Without morality.  Without sanity.

Let’s peer beneath the helmet and see her face.
This is Jarah.

A Long Lived Grell who’s immortality slowly drove her insane over the centuries.  But another beheld beauty in her madness.

Corsis.

The Master of the Game delighted in the violence she inflicted in her mania.  And her passion.

The pair shared an unwed union for centuries.  She bore three children.  Tempes and two others.

But her neuro divergence worsened as time went on.  Corsis could no longer nudge or control her.  And he had no interest in finding her help.

So he granted her one last gift.  And a curse to go with it.  He rune raveled the ViRauni armor for her.  And he planted a seed in her mind.

An inane question a child might ask a parent.  One that never will have an actual answer.  One that she will destroy everything to carve out its truth.

She asked it as she went on a rampage centuries before the Eruption.  She asked it as she died at Vick Burnhelt’s hands.

And she still asks it as a spirit tethered in eternal service to her onetime lover.  Stalking those who have the misfortune of encountering her.  Such as a living ghost named Avril Enzali.

Jarah will ask the question.  And she will relentlessly hunt Avril to rip the truth from her. 

Whether she knows it or not.

Learn what question Jarah asks in The Brigands.

James McGowan Reader Group- Curses!

Howdy, folks!

All of us have encountered situations where something you really didn’t want to happen comes to pass, either in the slow-motion disaster way or the out-of-nowhere way.

Stubbed toes being a prime example of the latter.
 
And there are a few ways to approach voicing your frustration with such events.  Suck it in.  Voice an edited exclamatory phrase like “darn it!”

Or you let loose with something worse involving f bombs, s bombs, other fill-in-the-blank bombs, taking names in vain, or combinations thereof.

Speaking for myself alone.  My philosophy is it’s sometimes best to not let the curse words fly if you’re at work, in a public space around strangers, or around kids.

Other times.

Other times, rightly or wrongly, I will indeed vent the curses with abandon.  It’s how I talk.  And it’s how most adults talk. 

And in fantasy and sci-fi worlds, authors will often take two different approaches.  The made up curse word route with “frak” being a notable example from the newer version of Battlestar Galactica.  “By the abyss” also being a go-to for D&D novels.

Or authors just use the actual curse words.  Joe Abercrombie’s First Law series is a good example of that.

I fall into the camp of actually using the curse words.  Even if that loses me readers who don’t like it.  It just feels more authentic to me.

More visceral.

I always drop an F bomb in the first 5-10 pages of any of my POTG novels.  I want the reader to know early on that these words exist in my series, and if that isn’t a reader’s bag, then they can pull the eject lever early on without investing too much time.

And for readers who don’t mind language amid the violence of my stories.

I’m deeply thankful that you strapped in and took the Players of the Game ride!
Players of the Game Works in Progress
Woof… 

The Windows Magnifier’s read aloud function is incredibly helpful at finding typos, grammar mistakes, and awkward sentences.  But my goodness do I wish Microsoft would use the more natural sounding voices from Outlook and Word 365 with this function. 

I will be most happy to be done with its flat monotone and mispronunciations.  ViRauni is my new favorite one.  It pronounces is as “Six-Rauni”, reading the “Vi” as a Roman numeral six. The robits are ridiculous at times.

I am nearly done with The Game War’s fourth draft ultra grammar run-through with the triple check of ProWritingAid, Google Docs, and the Magnifier Reader.  I just finished Chapter 95.  I’m hoping to finish up in a week or so with Chapters 96-109.

Then on to a spell check and sending off the draft to beta readers and the editor.

I’ll need to switch mental gears after that and start outlining Book 4.5 and possibly use Scapple to do more macro plotting with the back half of the POTG saga.

I’m looking forward to putting the pieces together.  I’d quote Schism by Tool, but I don’t plan on watching them fall away.
 
Great song, though.

Players of the Game Out of Context Quote of the Month:

“I was planning on sending up a giant flare to signal them,” Ashe said.

Celsis scoffed out a laugh. “Along with everything else on the field of battle. My way was smarter.”

Ashe sighed. He really wanted to do that for purely childish reasons. “I guess you’re right.”
Recommendation Corner
Furiosa: A Mad Max Saga.

It is a tragedy that this movie didn’t do better.  But they can’t unmake it.

So, HAH!   I still got to see it.

No, it wasn’t as good as Mad Max: Fury Road, but that earlier movie is a modern masterpiece.  This prequel is still a 9 or 8 out of 10 in my book.

I love the chapter format and the far more expansive timeline.  The young girl Furiosa gets far more screen time as she is unlucky enough to cross paths with Chris Hemsworth’s very un-Thor-like portrayal of Dementus.

Dementus’s motorcycle chariots, verbose monologues, and fake-it-till-you-make-it incompetence are well done.

When Anya Taylor-Joy finally shows up as the young adult Furiosa, she does a fantastic job of conveying the stoic intensity of the character.  She ably mimics Charlize Theron’s voice.  I’d put it up there with Ewan McGregor’s imitation of Alec Guinness.

Tom Holkenborg’s (aka Junkie XL’s) score music is more of the same frantic and slow burn of deep chords with fast tempos.  It totally fits the flick’s post-apocalyptic vibe.

It’d be nice if this movie finds more popularity on streaming, but if it doesn’t, c’est la vie.

I’ll still be getting the Blu-ray.

Othercide

I got this game on Steam after looking at a Reddit thread for games that are like XCOM2.

I’ll admit that it took me a little to get into after a few months’ worth of false starts.

It centers on a neo-goth steampunky world where weird monsters hunt the city streets.  And the Red Mother dispatches her many white-haired, grey-skinned clone daughters to combat them.

All of them with posh hairstyles and leather armor.

There’s lots of turn-based tactics I like.  And it has the Darkest Dungeon mechanic of perma death.  So it’s more about filling in gaps in your A and B teams with class types rather than specific characters.  But you can resurrect the daughters if you spend the resources to do so.  And you can also have the daughters absorb/consume one another to power them up. 

Not at all disturbing.

I’m having fun with the game and really dig its black, white, grey, and red color palette.
Promo Corner
Smash Words is running a month-long promo.  And all the Players of the Game books are part of it.

They’re all free for the month of July.

Tap on the image or the button below starting on July 1, or you can save the link: https://www.smashwords.com/she…

Please share this promo with friends and family. You can even forward this email to the avid readers in your life.

Check ’em out if you’re a Smashwords reader, or even if you aren’t.
Happy reading!
Smashwords July Promo
Check Out the Players of the Game Series on eBook and Paperback
That’s all for this time.

Stay smart.  Stay safe.

Jim

Click here to view the original format.

Players of the Game Character Spotlight: Thebes

Thebes doesn’t mean to annoy his allies.  It just happens.

The Imp moves faster than bullets, which while tactically useful, the trait also makes him impetuous and motor mouthed.

Ashe Stelfire has little love lost with the toddler-sized Demon.

And yet.

Thebes is reliable.  He excels at reconnaissance and piloting.  He helps teammates under fire, performing acts of bravery that save lives of those on his side.  The Imp often slashes into foes before they even see him.

His daggers look like short swords in his grasp, causing corrosive harm to those he pricks.

While many of the Brigands might describe him as a little prick himself, he’s their little prick.

Read more about Thebes in Repenter and The Brigands.

Art by Moonarc.