Players of the Game Character Spotlight: Durduun

This god of death savors the finer things in life.

Durduun is not as antagonistic to the Brigands as one might expect.  Does he grow in power as more of his unliving cultists join under his banner?  Of course.  Does he enjoy sharing fine wine and good food with interesting company?

Most definitely.

He is a doting brother to his sisters, Suso and Dhalia.  A conflicted onetime lover of ViRauni.  And an uneasy ally of Ashe Stelfire and Welt.  Mainly because they share a common enemy.

Corsis.

Durduun knows the Game and despises it.  He also knows that the threat of Sufrinzon’s Palle Empire will only grow as time elapses, because the Master of the Game secretly backs it.  These foes will one day cross the Ocean of the Lost and encroach on his island’s shores.

So Durduun opts to strike them first with the Brigands.

And perhaps have a few good dinners along the way.

James McGowan Reader Group- The Cost of Magic

Hey there!

We live in a world of magic. 

Planes that can get us across a continent in a few hours.  The personal round-edged rectangles that we all carry around that let us communicate, find info, and put on cat ear filters in limitless permutations.  The laptop that I’m using right now that can do even more.  Unless you’re involved in the technologies that comprise all this wonder, it may as well be magic.

But what is its cost?

There are certainly a lot of macro answers to that.  Waste, carbon emissions, mass social isolation, and on and on.

But what about you as an individual?

Maybe your attention span.  Maybe your ability to empathize with others.  Almost certainly not some physical harm as long as a random fluke or disaster isn’t involved.  And definitely not forgetting how to do a task immediately after performing it, Curse of the Magi AD&D 2nd edition style.

That brings me to my philosophy on magic in my Players of the Game series.

Magic in my story line does indeed have a cost.  It’s the same as any other science-based application.  It requires knowledge, physical conditioning or devices, and the energy to do it.  The same principles that apply to a plasma rifle also apply to a Burning Beam hex.

That’s why I don’t call it magic.  I call it mancy.   Yes, I know mancy is technically another root word for magic.  Yet, uncommon enough that a spell checker thinks it’s not a real word.  

It’s as much a science as physics or chemistry in this fictional universe.

And its cost is the investment in time to master it.  Aligning the practitioner’s body’s connection to etherea, the non-electromagnetic energy source behind all the mancy hexes.  And the caster’s capacity to hold etherea within their own body or an external artifact or device.

It gets mentioned when there’s a story or character-based need to call attention to it.  Otherwise, it’s humming in the background, working reliably and predictably.

Just like any other proven science.
Players of the Game Works in Progress
I have passed two significant and possibly ludicrous milestones with the Game War this month.

I am now on page 716 with 202,900 words.  Last month’s stats had me at page 670 with 189,600 words.

I’ve broken both the 700 page and 200k word thresholds in the same month.  That’s.  A lot.

And I’m still not finished with the first draft. I’m going to cut a bunch of stuff out of the subsequent drafts, but I’ll also be adding other scenes to flesh out the story.  I’m not yet sure if I’ll spit it up into two parts, or just make it an epic tome.

We’ll just have to see what looks best in the end.

Work in Progress Out of Context Quote of the Month:

The horned goddess nodded and then looked over at them through the display, wearing a resolute visage.

Vurg regarded Celsis with a hard-eyed expression, carrying both bemusement and optimism. “It’s odd having her on our side again.”

Vick smirked. “First time for me.”
Recommendation Corner
John Wick Chapter 4

This movie is gloriously ridiculous.  It has all the usual John Wick tropes.

Magic kevlar that requires emptying half a clip pointblank to take down basically anyone.  Zero police presence.  Anywhere.  Ever.  No one recording the spree killing on their smart phones.  Falls from great heights that only knock the wind out of Keenu’s character.  And a really cool subtitle font.

These are features, not bugs.  The stunt work and the direction are fantastic.  Some of the best action scenes I’ve seen in a good long while.  Epic gun-fu that is just a lovely delight.

Watch it in the theater.

XCOM 2

This game has been out for a while, but I finally got around to it.

Many of my mental video game buttons are pushed with this frantic masterpiece.  Tactical combat.  Strategic resource management.  A doomsday clock that’s constantly ticking in the background until you get enough of a toehold to postpone it.

I love these kinds of games where outmaneuvering the opponent is more important than twitch skill.  And I fully admit to “save scumming”, saving check points throughout a mission and reloading if something goes awry.  I gotta keep my cool lady sniper alive, after all.

I’ve beaten the Vanilla version, and now I’m working on the War of the Chosen DLC that basically makes it a whole new game, with so many things going on at once that it is blisteringly chaotic, but also strangely freeing.

To paraphrase the words of a certain Jim Carrey character: I-like-it-a-lot.
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That’s all for this time.

Stay smart.  Stay safe.

Jim

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Players of the Game Nation Spotlight: The Holy Alliance

Few designs evoke such revulsion throughout the free nations of Trojis as the simple flag of the Holy Alliance.  The black diamond on a grey field often portends violence and suffering of those who stand against them.

They are not an Alliance.  And they are far from Holy.
 
The empire came into being during the Holy War sixteen centuries in the past.  Starm, the Dragon God of Power, united or subjugated the other Dragon clans, bringing them under his sway.  Their path of conquest led to the Eruption, which forever altered the planet, throwing into decades of chaos.

But Starm’s lot recovered and rebuilt before its rivals.  The empire enlisted Demons and Titans during its long expansion.  The sadistic Dragon’s nation conquered half the the super continent of Jeea in the elapsing age.

Those surviving nations in the west have been hardened through long centuries of wars and skirmishes.

Yet things have worsened in the recent years.  The Alliance always craves more.  Starm derives his might through those subjugated under his banner, whether willing or unwilling.

And Corsis has recently provided them with new weapons and equipment that meld both magic and technology.

The Holy Alliance will use them in atrocities both known and hidden.

They excel at being worse than you think.

James McGowan Reader Group- Discovery Plotting

Hey, folks. I often come across a lot of commentary in writer-oriented media that speaks of plotting vs. “pantsing”. 

Plotters outline their story beats in advance.  Pantsers, as the name implies, write by the seat of their pants and just start the story to see where it goes.
 
Another term I’ve heard used for this latter mindset is discovery writing.  It makes it  more of an intentional description, rather than something that’s chaotic.

I have intimate experience with both.  Years ago, I wrote earlier versions of the Players of the Game series, two books at once.  One with Repenter and one with the Burnhelts called Gifts and Curses, which I finished first.  I had plotted both of them out.

However, as I continued with Repenter and then Brigands, I came to the less than optimal realization, that the Gifts and Curses book no longer fit, and it had to be completely disassembled.

I believe my single word at the time was, “Ugh.”

Even plotting is not without its peril.

I chose to look at this creative spillage with its glass half full.  I had a far better idea of where the story needed to go.  And I needed to write it linearly, not in simultaneous parts. 

Plus, I did ultimately incorporate elements of defunct Gifts and Curses into The New Players, The Breakers, and The Game War.  The story beats work better now.

Following this era of hard knocks, I’ve determined like using a mix of the two mindsets. 

Discovery plotting if you will.

I plot out the story in advance, but I treat it more as a loose itinerary rather than a metaphorical GPS map of the story.

I know that I want to visit the Grand Canyon, but I won’t necessarily take the interstate or the airport. I might just hike there by way of the Sandhills of Nebraska and the foothills of the Rockies.

I often discover cool and compelling character and plot points that only emerge as I actually do the writing of the story after the planning stage. It’s a ton of work. 

But it’s fun and it makes my stories better.
Players of the Game Works in Progress
My productivity stats are staying pretty strong through February.  I’m at page 670 with 189,600 words.  Last month had me at page 622 with 175,800 words.

The end is in sight.  And this immense, slobbering mess of a first draft will then be completed.  I’ll put it aside to “marinate” for a little while I make to editing and formatting improvements on some earlier books.

That will likely take several months, which is good.  I need a little added perspective that only the distance of time can give me.

I will almost certainly have to break down and buy Scrivener when I get the the story editing and line editing phase.  I need to reorder a bunch of scenes and chapters on top of the usual refinement, and that will be much easier with Scrivener than Word.

I’ll be interested to see if I like writing in the chapter by chapter format, or I’ll still prefer the endless expanse of Word pages.

Time will tell.

Work in Progress Out of Context Quote of the Month:

“Tradeoffs, hated Rogue. Tradeoffs.”

That was new. Apparently, they shared the other Dragons’ revulsion to an apostate in opposition to Starm’s religion.

Fernallus kissed the air in the Fethelither’s direction.

She hissed back at him.

Leave it to Fernallus to immediately piss off a Demon.
Recommendation Corner
Ant-Man and the Wasp: Quantumania

I possess many non-popularly held opinions.  Chocolate is always my third choice behind strawberry and vanilla.  I hate Kale and love Spinach.  And I loved this movie.

Yes, I know MODOK was stupid.  But he’s just as stupid in the comics. 

He’s a giant head with tiny arms and legs. 

That’s a ridiculous character that deserves to serve as comic relief. Especially with Cassie’s simplistic advice for him.  It worked for me.

I thought Jonathan Majors was great as Kang, and Michelle Pfeiffer was fantastic with Jan’s haunted recollections.

I had fun.  Recommended.  Just like strawberry.

Brian and Charles

This goofy and sweet movie is a gem.  Brian is an eccentric inventor and handyman who lives in a rural Welsh village.  He’s very introverted and shuns people. Yet, he is so very lonely.

So, of course, he builds a robot.

Charles is made out of a washing machine and other parts like a manikin head with glasses and a grey male-pattern-baldness wig.  The lo-tech effect is the actor playing him wearing a cardboard box with a giant dress shirt over it.  His voice sounds like a British Speak and Spell.

And Charles’s chosen last name of Prechescu is brain breakingly hilarious.

The stakes are mostly comedic misadventures with local bullies and Brian’s romantic interest.  Charles’s quick descent into teenage rebellion when Brian forbids him from traveling to Hawaii is also pure gold.

Give it a watch.
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That’s all for this time.

Stay smart.  Stay safe.

Jim

Click here to view the original format.

Players of the Game Character Spotlight: Avril Enzali

Avril Enzali is one of the primary characters in the Players of the Game series.  She seeks out Ashe Stelfire, the father she’s never met, to implore him to help her free her imprisoned goddess in the beginning parts of Repenter. 

It does not go well for her.

She clashes with not only agents of Corsis, but also her despotic mother, Nirva Iniv.  She does not emerge unscathed from her struggles against them.

The picture above is derived from how she appears in The Brigands.  The flower wreath is significant, but you’ll need to read the novel to find out why.

She also had romantic fling with Harry Mang long in the past.  But the embers of their intense affair still glow.  Perhaps one day, they’ll burn anew.

Avril has trained in the art of combat, both with bladed and ranged weapons as well as potent mancy hexes.  She also becomes well versed in the subset skills of astramancy, which involves manipulating aspects of mind and spirit on this plane of reality and those connected only by thought.

Avril knows the Game all too well. 

It’s taken much from her.  She strives to end it.

Yes, It’s Another Opinion About Generative AI Art and Text

Greetings, all.

Like lots of folks, I’ve been kicking the tires on various generative Artificial Intelligence tools.  Not just Chat GPT, but also this writing-centric one called LAIKA and another for AI Art generation called Mid Journey.

Do I fear what these could do to society if we don’t implement reasonable safeguards? 

Yes. 

Folks with knowledge jobs like ad writers and paralegals might need to switch careers, and that will be disruptive, possibly destabilizing.

Rudimentary safeguards already appear to be on Chat GPT and Mid Journey with porn and viscera.  And try asking Chat GPT if it WANTS to answer all of these prompts, or if it will tell us if it doesn’t WANT to give an answer. 

I’ll spoil it.  “Dude, I’m just a fancy calculator.”  Ok, it doesn’t say that, but it’s along those lines.

Do I think AI generative tools should be banned? 

No. 

AI is out there already with search engines and social media.  I even use it with Pro Writing Aid’s copy editing properties.  It’s not going away.  And if it’s not developed in the open, it will be developed behind closed doors to humanity’s detriment.

Do I fear that AI will replace writers, artists, musicians, and other creators? 

Not really. 

There’s already a glut of human competition out there for human eyeballs.  AI will just add to that embarrassment of riches.  The best, most soulful creations will always rise to the top. 

And some of those might involve AI.

I’ve heard a few people present an analogy with which I agree.  It’s best to consider these AI generative tools as not a single super intelligent person, but rather more like an unlimited bullpen of stupid people, like the old chestnut concept of thousands of monkeys eventually creating a great novel because of minute percentages.  This analogy will almost certainly change as AI tools improve.

For my part right now, I’ve found Chat GPT and Mid Journey to be great brainstorming tools.  

I’ve used Mid Journey a few times to provide a cover artist with a mock up of how I want a cover to look, on which he VASTLY improves on that computer-derived rough idea.  However, I can see why some artists who’ve spent decades honing their craft are apprehensive about prompt-based commercial art putting them in a bad spot.

I’ve used Chat GPT mostly as a sentence and idea thesaurus thus far.  I use prompts like “Please give me a list of 10 sentences giving me facial expressions of someone who’s taking in mixed news.”  I have yet to use any of its full sentences, but I often find phrases or words that I integrate into my writing.

Whether we want it or not, the robits are here, so let’s work together with them. 

Yes, that Zoidbergian misspelling was intentional.
Players of the Game Works in Progress
My output in January got 2023 off to a pretty good start.  The Game War is now at page 622 with 175,800 words.  Last month’s stats came had me at page 565 with 159,900 words.  I’m happy with that pace, but I’ll always strive to do better.

I’m toward the climax of first draft.  Once I’m finished, I’ll let it set for a while and then take another swipe at it.  Like any first draft, it is a slobbering mess in dire need of considerable revision.

All part of the process.

Work in Progress Out of Context Quote of the Month:

Ed’s face hardened. “Hang tight, Crys. This will be bumpy, but fast.”

Crystala winked at him, and immediately regretted doing it. Then words tumbled out that she both did and did not want to say. “Make it faster.”
Recommendation Corner
The Glass Onion

“It’s a dangerous thing to mistake speaking without thought for speaking the truth.”  

Yes.  Like everyone else, I loved that quote from Benoit Blanc.  I really wish Netflix would have given this a real theatrical release, rather than just having it out for a week or so.  I would have loved seeing this on the big screen.  The cast was great, and the flashback twist was also well done.

I immensely enjoyed one character’s brute force method of solving the intricate puzzle that the other characters worked through together.  I also dug how the 2020 Covid lock down was also a big element of the plot and the reason for the character’s voyage to the film’s remote setting.

Saga by Brian K Vaughn and Fiona Staples

This science fantasy epic comic book series is just fantastic.  The series had been on hiatus for a few years following the death of one of the major characters in the first half. 

The story follows Hazel as she grows up in a galactic war and flees from factions of her both her parents’ planets.  She is a hybrid of two humanesque alien species, possessing her father’s horns and and her mother’s wings.  And her mere existence is seen as an abomination, and all manner of agents of both warring societies relentlessly hunt her and any who travel with her.

The art in this story is renowned of its surreal portrayal of various aliens and technology.  I especially love the Robots with their TV heads.  It’s so weird and goofy that it goes around the dial to awesome.

Give it a read.
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That’s all for this time.

Stay smart.  Stay safe.

Jim

Click here to view the original format

Players of the Game Character Spotlight: Een

Een is a Chan’la, the all-female warrior sect renowned for their fighting prowess and their ability to bend space.

Like the Long Lived Grells, she has walked the world for millennia.  She also serves as the field commander for the younger members of the Forever Guard, including the Burnhelt brothers, Fernallus, and her daughter, Tamona.

She strives to head off her daughter’s insightful but recckless impulses with varying degrees of success.

She and Vick Burnhelt had a brief affair following the death of his wife.  They ceased pursuing the relationship due to Vick’s lingering survivor’s guilt.

And then there’s Corsis’s vendetta.

The Master of the Game would target her as he targets all women connected to the Burnhelt family if the relationship became known.

That doesn’t dissuade Een.  She’s a woman who knows what she wants. 

And she’ll wait as long as it takes to get it.

A Season of Mindful Consumption

Happy New Year, everyone!

The year has ticked forward, and like all of them, it had uppy ups and downy downs.  I regrettably already lost a friend who’d been in hospice for about a year.

Her name is Lisa Kovanda, and she was a writer friend of mine, and former president of the Nebraska Writers Guild.  She was a class act and I’ll dearly miss her.

Facing mortality for loved ones and friends is not an easy thing.  Among the many conflicting feelings and thoughts, there also lies introspection for oneself, and the life you’ve led thus far, and the life you will lead. 

An opportunity to consider the upcoming year.  Not necessarily with a resolution with a specific goal of doing X things by Y date, but instead as a season with a theme of something you wish to do either more or less in the coming season, maybe a few months, maybe the whole year. 

And so, to again take inspiration from the Cortex podcast, I’m choosing a theme for the season, however long that may be.

Mindful consumption.

Definitely not the nineteenth century synonym for tuberculous.  No, this pertains to being more aware of the things I put into my body and into my mind. 

This not only applies to coming back to reality after a holiday season of eating delicious, but not-so-healthy food, but also media I consume.  I waste a good deal of time with very passive media, often educational Youtube videos, which are arguably not as bad as other time sinks, but I’d like to be more active in the media I consume, rather than passively watching.

Admittedly, this is variation on a prior theme from a few years ago that I deemed “a season of better inputs”, but it’s something I wish to attempt to revisit improving in myself.

And that’s what I’ll aim to do this season.
Players of the Game Works in Progress
I was able to get a bit more writing in over the holidays during my week off, so I reached page 565 with 159,900 words.  Last month’s stats came in at page 520 with about 146,800 words. 

I’m happy with that output. 

As with all things worth doing, showing up and doing the work is the biggest hurdle to surpass.  I started 2022 on page 6 of this novel, so that’s basically 559 pages for this year.

That’s not nothing by any stretch.

I’m getting closer to the end of the book, but there’s still a ways to go. 

And go I shall.

Work in Progress Out of Context Quote of the Month:

Tamona: I’m going to stab Balpors in the testicles.  And blow a kiss at him when I do it.
Recommendation Corner
Guardians of the Galaxy Christmas Special on Disney+

A night before watching this fantastic, goofy special, my wife and I made the mistake of watching the Star Wars Holiday Special on Youtube.  Ugh.  Ten minutes of Wookie grunts without subtitles before anyone starts talking. A VR soft-core 1-900 number with Grandpa Wookie watching Diahann Carroll.  5 minutes with an unfunny 4-armed Julia Childs parody.  And Bea Arthur singing.  For reasons.

Like I said.  Mistakes were made.

Anyway, the Guardians Special had a very low bar to pass after that.  It started with the Old 97’s playing a Christmas rock song in Knowhere based on aliens’ perceptions of the strange human winter solstice traditions.

Much of it focuses on Mantis and Drax as they attempt to cheer up Peter Quill.  They venture to earth to get him the thing they think will help get him out of his funk.  I won’t spoil what that is, save to say it was very well done and hilarious.

Hijinks ensue from there.  And it actually has a heartwarming ending too.

Give it a watch.

The Fabelmans

This is a bit more niche, but I really liked it.  Steven Spielberg created a mostly autobiographical movie about his childhood and what drove him to become a director.

Making movies kind of sneaked up on his stand-in character, Sammy Fabelman, when he saw a train crash in a movie with his parents, and he wanted to recreate it.

The movie then details Sammy’s interactions with his parents as he makes war movies with his friends, uncovers truths hidden in plain sight, and then his struggles with making art, especially as it collides with his life at home and at school.

Judd Hirsch and David Lynch both have limited but very funny supporting roles as well.

If watching a movie about how someone falls into making movies is up your alley, give this one a try.
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That’s all for this time.

Stay smart.  Stay safe.

Jim

Click here to view the original format.

Players of the Game Character Spotlight: Hellington

Sergeant Hellington may not look like it, but he’s someone you want covering your back. 

He is a Sharaith denizen of Sufrinzon that can swim and breath the corrosive auv of its rivers and oceans as easily as walking the surface and taking in the wretched air.

As a squad leader of the Velsuvian Marines, the Sarge provides the Brigands unflinching support in their many conflicts against the ever-expanding Palle Empire.  Ashe Stelfire heeds this respected comrade’s grizzled advice and considers him a friend.

But there’s something off about Hellington.

Superior officers are visibly fearful of him.  He has been known to make orders that admirals then scramble to voice as the official  word from the official chain of command. 

He never faces repercussions for this seeming insubordination.  Then again, the Sarge may have other secrets that motivates the superior officers’ deference to him.

One thing is for certain.

Calling him “Shark Boy” is a bad idea.

James McGowan Reader Group- Everyone Has a Plan…

…until they get a paper cut on their thumb.  Yes, not as memorable as Mike Tyson’s “punched in the face” quote, but a paper cut is probably more apt for a writer.  Less painful too.

I recently bought the Atticus formatting software, which I’ll be using to revise the formats in my ebooks and print books in the coming months after I’ve finished The Game War’s first draft.

My ultimate plan is to leverage this to offer both ebook bundles with 4-8 main novels and .5 bonus content novellas.  While I’m at it, I intend to offer Repenter: The Hidden Chapters and Brigands: The Favor as a combined paperback.  These two bonus stories are too thin to make their own paperback.

Plus I’m also thinking about doing hardback collections through Ingram Spark.

For example, I’d offer both Repenter and the Hidden Chapters in one hardcover collection.  Then offer Brigands and the Favor as another hardcover collection.  You get the idea.

My thinking on that is that if someone is going to pony up the money to pay for the premium version, they should also get some extra content. That’s the plan.

But what do you think?  Does this plan for hardbacks make sense to you as I expand into other formats?  Or do you think I should try a different approach?

If you’re so inclined, you can vote and provide feedback in the poll below. 

As a reward, you will get a special message from Homer and Bart on the Frinkiac about this month’s character spotlight. Or you can even email me with the Contact tab above if you have other thoughts on the matter.
What do you think?

Vote on the Players of the Game Future Hardback Formats Plan and get a bonus message from Homer and Bart on the Frinkiac

Vote!
Players of the Game Works in Progress
Sickness within the household has thankfully given way to better health.  So productivity has returned to its prior steady pace.  I reached page 520 with about 146,800 words in The Game War.  Last month’s stats were at page 479 with 135,300 words.  And this month had a few less days from last month’s productivity check.

Making it past page 500 is another milestone, and I hope to have the rough draft finish out between 600-700 pages.  Then I will let it set for a while and perform a lot of editing and reformatting of my back list.  Ever onward!

Work in Progress Out of Context Quote of the Month:

Ramansa (to Vick): I’ll say this, darling. Your toys have me slightly envious.
Recommendation Corner
The Peripheral on Amazon Prime

I saw the trailer for this show and thought it looked intriguing, especially since it’s based on a William Gibson story.  Without giving away the twists, it focuses on a sister and brother in the near future in a small rural  community in the American South.  They are VR gaming whizzes and they get an offer to test a new immersive game that looks and feels like real life.  The stakes for this supposed game quickly escalate, and they discover that the game’s world is not what it seemed.  Chloe Grace Moretz does a great job as an intelligent resourceful lead.  And Jack Reynor as her war veteran brother has some heavy Bill Paxton vibes, which I enjoyed immensely.  Give it a watch.

Fairy Tale by Stephen King

Yes, I like most of Stephen King’s catalog and I think he is one of the best storytellers in history.  Even if you disagree with that statement, you can’t deny the man’s sheer output. 

OK, stepping off the soapbox.  This story focus on a teenager named Charlie who finds himself taking care of a grouchy old neighbor named Howard Bowditch and his equally old German Sheppard, Radar.  It focuses much on promises, guilt, and obligation.  The first part of the book spends a good chunk of time in our world in order to get the reader invested in Charlie, Howard, and Radar’s relationships.  Of course, the weird, horrible, and fantastical ultimately make an appearance, and Charlie must plunge into it.  I’m listening to it on Audible and Stephen King even makes a brief vocal appearance in reading a section that makes sense from a story standpoint.  Good stuff.
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That’s all for this time.

Stay smart.  Stay safe.

Jim

Click here to view the original format.