Players of the Game Character Spotlight: Tamona of Muné

Tamona carries a lot of weight on her shoulders.

Her goddess, Muné, perished centuries ago during the Eruption cataclysm that forever altered Trojis.  Among her other powers and skills, Muné possessed a sixth sense that granted her insights that should have been impossible to know.  Far-off events, the words someone will speak minutes from now, dangers that haven’t yet revealed themselves.

It’s called Perceptia.

And Tamona inherited her goddess’s hyper power.  More than that.  She looks exactly like Muné.  Like a twin.  She’s also blind.  But the Perceptia more than makes up for it.

That power.  Knowing what should not be known.  That is more of a threat to the Game than anything else.  

More than Ed Burnhelt and Ashe Stelfire’s Flames of Tumult, or Harry Mang’s peerless mastery of all weapons, or Candice Quentra’s life force depletion, or Avril Enzali’s soul-tethered, hex-amplifying sword.

Corsis has always known this.  It is why he has kept Muné’s pristine and preserved body in the ice maze of Inparadis.  And Czar Balpors, Corsis’s secret avatar, has toiled for centuries to resurrect Muné as his undead thrall.  To learn how to duplicate or deceive Perceptia.

Tamona knows all of this.  And the tension coils within her.  Outwardly manifested by her normally flowing platinum blonde hair, now bound in a braided ponytail.  She and her friends must recover Muné’s body before Corsis enacts his dark plan through Balpors’s cruel hands.

Find out if Tamona stops the Czar in The Breakers.

Art by Moonarc.

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