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Vick Burnhelt solves problems. He’s a Long Lived mechmancer who melds both ethereal arts and bleeding edge technology in his wares. Be it his multi-functional pistol, his modular Battle Engine aircraft, the blood-stained power armor he can’t bear to don, or even the vast wall encircling the island of New Grelland that shields his homeland from the unnatural inferno of the Fire Well. Bennet Burnhelt, his father, may lead the Grells. But Vick’s many designs give the nation its edge. But some problems are more intractable than others. The Game ruined the world, and Vick does everything he can to keep it from getting worse, knowing it’s not enough. It’s why he and his wife imbued their sons, Ed and Matt, with hyper powers. Hoping that the next generation can help forge a better future. Corsis has other designs. The Master of the Game has a vendetta against the Burnhelts. He does whatever he can to ensure the women of the family meet terrible ends. Vick’s wife died protecting Ed and Matt. Her dried blood still covers his unused power armor. Vick keeps his long simmering romance with Een under wraps out of fear that Corsis might harm her too. Vick also works with others outside of New Grelland and the realm of Trojis itself. Sufrinzon in particular. He becomes a covert ally of Ashe Stelfire, Avril Enzali, and their allies. He has minor appearances in both Repenter and The Brigands. His presence then expands in The New Players. Read more about him throughout the POTG saga. Art by Ringasure. |